![]() ![]() Somewhere in the Legends of Aranna dsres files there is a texture called b_c_pos_a1_invisible. The characters made for the loa version could display alpha channel armor, nudity and regular shirts and pants during character creation. My image host freaks out over nudity, btw. I know laid out is the wrong phrase but you guys know what I mean. ![]() Does this have something to do with how the character skins are laid out for the cutie girl mod? Is the layout the way it is to display ghastely's robe model correctly? I thought this effect was interesting, but otherwise the characters still could not wear the other alpha channel armor during creation. While cycling through the pants and shirts I got a nude skin at character creation. In the next version I added in names in the gas files for pants and shirts that did not exist. I corrected my typo and removed the invisible skin. During character creation the mod showed my typo "texture" as a transparency and the character was "naked" from the waist down. I was making a different version and messed up typing in pants.gas. ![]() I had tried making a transparent skin for DS1 but it didn't work when I made a character w/ alpha channel armor and the transparent part appeared as black. When I making the DS1 version, I noticed that the character could wear the alpha channel a1 armor in the game, but no alpha for the shirts and pants for character creation. The cutie mod requires the use of the DS LoA exe to work. I used DDLullu/AlphaDan's A1 model that allows the character to use alpha channels and modifying the skins created by PhoeniX for their CutieGirl Mod. When I was making this mod I made two versions, one for regular DS and one for LoA. ![]()
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